Weapons Realism Mod


Box art for Weapons Realism Mod For: Quake 4
Size: 230.64 KB
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Description
This mod affects the weapons and also makes your lame Lighting gun into a "Plasma-Thrower". Check out the full list of changes quoted below:

[quote][b]Blaster:[/b] Higher damage, longer charge up time but bigger explosion.
[b]Machine Gun:[/b] More damage, faster firing rate and smaller clips. (I want to add on a feature where pressing "g" with machine gun will launch a grenade.)
[b]Shotgun:[/b] More damage, tighter spread, smaller clips and slower fire rate. (I want to add a scoped mode with better accuracy, also I want to make the light have better effects when reloading and putting away and make the ability to turn it on or off while using the shotgun.)
[b]Hyper-Blaster:[/b] Faster fire rate and bigger clip. (I want to add a scoped mode that lets you zoom in and fire bursts of 5 plasma balls that spread slightly.)
[b]Grenade Launcher:[/b] smaller clip, smaller explosion, huge damage. (I want to add a mode to launch all the grenades in your clip at once, like what the Makron does)
[b]Nail-Gun:[/b] More damaging
[b]Rocket Launcher:[/b] no real changes
[b]Railgun:[/b] Kicks ass in power and is more Q2 style, faster shooting and no reloads, YAY!
[b]Lightning gun:[/b] Is now a flamethrower of sorts, nicknamed the Plasma-Thrower, YAY AGAIN! (I want to make Alt-fire shoot normal lightning.)
[b]DMG:[/b] Slower ball of death, more damage, more Q2 style. (I want to make DM lightning like the Makron has, and if possible I want to make it pull stuff towards you, like a gravity gun.)[/quote]
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