World War One: La Grande Guerre 14-18 Patch v.1.0.8q Gold Edition


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version: v.1.0.8q Gold Edition[Version 1.0.8q]*************New features:>> PBEM play mode now generates a PBM file every time the game is saved. This file contains the informations about local player. So, every time PBEM players must share a common SAV file because the game went out of synch, they are no more requested to modify the SAV file because the driver informations are stored in the PBM.>> Updated the PBEM Manual PDF accordingly.The purpose of this new features is to allow a "host-client" PBEM play mode: a host is designated among players, he is the only player who executes the end-turn procedure and saves the game, then he sends the .SAV and .MAP to all clients.Improvements:- Game updated to version 1.4.0 of irrKlang sound library- Added some outstanding rendering performace improvements in map window- Only HQs and GHQs are now displayed in the mini-map- Major Land Battle AI is now more reluctant to retreat when one combat flank is won(*) AI is now much more reluctant to play negative or self-killing events- Large river crossing tests (performed during movements) are now automatically successful because they caused loss of synchronization in PBEM or Multiplayer mode- Added memory lock checks in game audio engine to avoid crashes caused by memory access concurrency conflicts- Corrected the picture of Turkish general Nureddin Pasha, commander of the 4th army in 1914(*) Scenario corrections:- Fixed the Event "England delivers Sultan Selim and Reshadieh battleships to Turkey" (FRA_003)- The 'Strikes' and 'Nationalist Agitations' Events cannot occur anymore before 1917- Added 'Mutinies' Event for France and Italy, it cannot occur before 1916 and has little chances to occur before 1917- Fixed the Event 'Commercial submarine "Deutschland" arrives in Baltimore' wrongly scripted (not mandatory)Fixed bugs:- Fixed a rare bug in land battle AI that caused an infinite deploy/undeploy loop in case of major battle when 3+ corps were deployed on one flank and only 1 corps on the other flank- RP stock level is now downgraded by one point when corps are eliminated during land battle after CR_Eliminated or MR_Eliminated results- New PBEM mode now automatically sets the EventsDrawn parameter off (Turn section) when Clients load a shared PBEM SaveGame file- Fixed crash in battle logs window- Fixed bug in events loading procedure that made uneffective all die roll modifiers for event checks(**) Fixed memory leak on game quit introduced by map performance improvements(*) : not working for older savegames(**) : fix introduced after the latest release of 1.08Q when beta.
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